In Adversarial Design, Carl DiSalvo examines the ways that technology design can provoke and engage the political. He describes a practice, which he terms ...
Creando Brand Identity, o identidad de marca, es un reto fascinante y complejo para los diseñadores gráficos. Requiere habilidades prácticas de diseño y un ...
Circle: "God is a circle whose center is everywhere but whose circumference is nowhere." Circle means perfection, cyclicity, superiority of the divinity, but also ...
This is the first all-encompassing book about the visual language of man-made products, explaining how mass-produced objects evolve over time and what made them ...
The role of design, both expert and nonexpert, in the ongoing wave of social innovation toward sustainability.In a changing world everyone designs: each individual ...
Artists increasingly refer to 'post-object-based' work, while theorists have returned to the study of material artefacts in culture. In higher education and museums a ...
Remontándose a los orígenes de la narración de novelas en viñetas, este ensayo define los aspectos y recursos narratológicos más significativos de la novela ...
Bases del Diseño Gráfico: Investigación en el diseño es una guía práctica e inspiradora que enseña a desarrollar las mejores soluciones posibles para cada ...
In The Aesthetics of Imagination in Design, Mads Folkmann investigates design in both material and immaterial terms. Design objects, Folkmann argues, will always be ...
Design culture is obsessed with authenticity. Copying is often deemed reprehensible, and borrowing another's idea or incorporating elements of his or her work into ...